Minor ModMenuModule tweaks
- Updated ModMenuModule::has_options_t template param name to CheatT - Updated ModMenuModule::SpawnSavedVehicleAction::Execute to use const reference of SpawnSavedVehicleSegmentData - Updated ModMenuModule::PositionMenuSegment and PositionRotationMenuSegment mode text color (added # symbols) - Updated ModMenuModule::SpawnSavedVehicleSegment::ValidateSegment logging messages to be more precise
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@ -5,8 +5,9 @@ namespace ModMenuModule {
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template<typename, typename = void>
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struct has_options_t : std::false_type {};
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template<typename T>
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struct has_options_t<T, std::void_t<typename T::OptionsT>> : std::true_type {};
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template<typename CheatT>
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struct has_options_t<CheatT, std::void_t<typename CheatT::OptionsT>> : std::true_type {};
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template<typename CheatT>
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class CheatOptionsUpdateEvent : public Core::EventBase {
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static_assert(has_options_t<CheatT>::value, "CheatT must define `OptionsT` (e.g. `using OptionsT = ...;`)");
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@ -43,7 +43,7 @@ void ModMenuModule::SpawnSavedVehicleAction::Execute()
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return;
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}
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SpawnSavedVehicleSegmentData data = m_data.value();
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const SpawnSavedVehicleSegmentData& data = m_data.value();
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if (savedCarsCheat->SpawnCar(data.savedCarName)) {
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ModMenuModule::ToastManager::GetInstance()->Show({ L"Spawned " + data.savedCarName });
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@ -161,7 +161,7 @@ bool ModMenuModule::PositionMenuSegment::UpdateTexts()
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return false;
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}
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std::wstring modeTextValue = (entry->updateFromPlayerPed) ? L"From player" : L"Custom";
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std::wstring modeTextValue = (entry->updateFromPlayerPed) ? L"#From player#" : L"#Custom#";
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std::wstring modeText = m_label + L": " + modeTextValue;
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m_modeText->SetText(modeText);
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@ -162,7 +162,7 @@ bool ModMenuModule::PositionRotationMenuSegment::UpdateTexts()
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return false;
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}
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std::wstring modeTextValue = (entry->updateFromPlayerPed) ? L"From player" : L"Custom";
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std::wstring modeTextValue = (entry->updateFromPlayerPed) ? L"#From player#" : L"#Custom#";
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std::wstring modeText = m_label + L": " + modeTextValue;
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m_modeText->SetText(modeText);
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@ -16,7 +16,7 @@ bool ModMenuModule::SpawnSavedVehicleSegment::ValidateSegment() const
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{
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bool hasValue = m_savedCarNameController && m_savedCarNameController->GetValue().has_value();
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if (!hasValue) {
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spdlog::warn("No saved vehicles found");
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spdlog::warn("SpawnSavedVehicleSegment: Validation failed, no saved vehicles found");
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ToastManager::GetInstance()->Show({ L"No saved vehicles found", ToastType::Warning });
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return false;
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}
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@ -26,7 +26,7 @@ bool ModMenuModule::SpawnSavedVehicleSegment::ValidateSegment() const
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const auto& savedCarNames = savedCarsCheat->GetSavedCarsList();
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if (std::find(savedCarNames.begin(), savedCarNames.end(), savedCarName) == savedCarNames.end()) {
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spdlog::warn("Selected saved vehicle not found");
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spdlog::warn(L"SpawnSavedVehicleSegment: Validation failed: Saved vehicle \"{}\" not found", savedCarName);
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ToastManager::GetInstance()->Show({ L"Selected saved vehicle not found", ToastType::Warning });
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return false;
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}
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