gta2-seuko-mod/gta2-seuko-mod.vcxproj.user
izawartka 28ed4ec7b5 Add ASI build mode
- Updated Dinput8 proxy code and VS configurations to allow for building .asi files (compatible with ThirteenAG's ASI loader
2026-01-14 21:43:58 +01:00

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1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ShowAllFiles>true</ShowAllFiles>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommand>$(GTA2_DIR)\$(GTA2_EXE)</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(GTA2_DIR)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugAsi|Win32'">
<LocalDebuggerCommand>$(GTA2_DIR)\$(GTA2_EXE)</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(GTA2_DIR)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerCommand>$(GTA2_DIR)\$(GTA2_EXE)</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(GTA2_DIR)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseAsi|Win32'">
<LocalDebuggerCommand>$(GTA2_DIR)\$(GTA2_EXE)</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(GTA2_DIR)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithLogging|Win32'">
<LocalDebuggerCommand>$(GTA2_DIR)\$(GTA2_EXE)</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(GTA2_DIR)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>